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archives/bf1942/levels/fht_dutch_resistance-1941.rfa
bf1942/levels/fht_dutch_resistance-1941/Conquest/ControlPointTemplates.con
NetworkableInfo.createNewInfo ControlPointInfo
NetworkableInfo.setPredictionMode PMNone
NetworkableInfo.setBasePriority c_NIGhostAlways

ObjectTemplate.create ControlPoint resistance_house
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName resistance_house
ObjectTemplate.radius 12
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 3
ObjectTemplate.objectSpawnerId 3
ObjectTemplate.timeToGetControl 5
ObjectTemplate.timeToLoseControl 5
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.SecondSpawnGroupId 7
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.areaValue 35
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/8.2/0
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagso_m1

ObjectTemplate.create ControlPoint german_hq
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName german_hq
ObjectTemplate.radius 3
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 1
ObjectTemplate.objectSpawnerId 1
ObjectTemplate.timeToGetControl 5
ObjectTemplate.timeToLoseControl 5
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.areaValue 0
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/8.2/0
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagso_m1

ObjectTemplate.create ControlPoint bridge_commandpost
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName bridge_commandpost
ObjectTemplate.radius 8
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 2
ObjectTemplate.objectSpawnerId 2
ObjectTemplate.timeToGetControl 5
ObjectTemplate.timeToLoseControl 5
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.SecondSpawnGroupId 8
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.areaValue 35
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/8.2/0
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagso_m1

ObjectTemplate.create ControlPoint supply_yard
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName supply_yard
ObjectTemplate.radius 20
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 4
ObjectTemplate.objectSpawnerId 4
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.SecondSpawnGroupId 9
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.areaValue 35
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0/8.2/0
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagso_m1