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archives/bf1942/levels/fht_conflict_in_timor-1942.rfa
bf1942/levels/fht_conflict_in_timor-1942/Objects/3KNIL_RandSmokeM1895/Objects.con
ObjectTemplate.create Kit 3KNIL_RandSmokeM1895
ObjectTemplate.setType Assault
ObjectTemplate.setKitTeam 2

REM ***** to be changed
ObjectTemplate.geometry smoke_M8_white_pro

ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.networkableInfo KitInfo

REM ***** to be changed
ObjectTemplate.addTemplate Dutch_hat
ObjectTemplate.addTemplate Dutch_Assault_BackPack
ObjectTemplate.addTemplate Dutch_hippack

ObjectTemplate.addTemplate Chutedisabler

ObjectTemplate.setHealthBarIcon "Ingame/Healthbar_empty_assault_64x64.tga"
ObjectTemplate.setHealthBarFullIcon "Ingame/Healthbar_full_assault_64x64.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_ArisakaBay.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_noicon.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_Carcano.tga"
ObjectTemplate.addWeaponIcon "Weapon/icon_RandomSmokeHandGrenade.dds"
ObjectTemplate.addWeaponIcon "Weapon/Icon_noicon.tga"

REM ***** to be changed
ObjectTemplate.setKitIcon 2 "kits/Icon_DutchAssault_selected.tga"

ObjectTemplate.setKitName 2 "SMOKE"
rem ObjectTemplate.setKitActiveName 2 "ACTIVE SMOKE"
ObjectTemplate.setKitActiveName 2 "RANDOM"

ObjectTemplate.addTemplate m1895
ObjectTemplate.addTemplate RandomUKSmokeHandGrenade
ObjectTemplate.setRandomGeometries 2
ObjectTemplate.addTemplate M1895Bay

ObjectTemplate.aiTemplate Assault