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archives/bf1942/levels/fht_conflict_in_timor-1942.rfa
bf1942/levels/fht_conflict_in_timor-1942/Objects/MarkVIC/Physics.con
rem *** MarkVIC Engine ***
ObjectTemplate.create Engine MarkVICEngine
ObjectTemplate.setNetworkableInfo MarkVICEngineInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript Sounds/MarkVICEngine.ssc
ObjectTemplate.hasMobilePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate MarkVI_Track_Left
ObjectTemplate.setPosition -1.005/-0.227/-0.096
ObjectTemplate.addTemplate MarkVI_Track_Right
ObjectTemplate.setPosition 0.967/-0.227/-0.096
rem -------------------------------------
ObjectTemplate.setMinRotation -1/0/-1
ObjectTemplate.setMaxRotation 1/0/1
ObjectTemplate.setMaxSpeed 5/0/10
ObjectTemplate.setAcceleration 5/0/10
ObjectTemplate.setInputToYaw c_PIYaw
ObjectTemplate.setInputToRoll c_PIThrottle
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setEngineType c_ETTank
ObjectTemplate.setTorque 3.52
ObjectTemplate.setDifferential 4.03
ObjectTemplate.setNumberOfGears 5
ObjectTemplate.setGearUp 0.95
ObjectTemplate.setGearDown 0.45
ObjectTemplate.setGearChangeTime 0.05