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archives/bf1942/levels/fht_conflict_in_timor-1942.rfa
bf1942/levels/fht_conflict_in_timor-1942/standardmesh/F_bush08_m1.rs
subshader "F_bush08_m1_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular true;
   alphatestref 0.5;
   highEndPerPixel true;
   materialDiffuse .5 .5 .5;
   materialAmbient .7 .7 .7;
   selfillum .25 .25 .25;
   materialSpecular 0.898039 0.898039 0.898039;
   materialSpecularPower 12.5;
   texture "texture/C06F_Tree";
}