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archives/bf1942/levels/fht_liberation_of_strasbourg-1945.rfa
bf1942/levels/fht_liberation_of_strasbourg-1945/Objects/Kits/1Ger_OfficerMP40/Objects.con
ObjectTemplate.create Kit 1Ger_OfficerMP40
ObjectTemplate.setType Assault
ObjectTemplate.setKitTeam 1
ObjectTemplate.geometry Kit_German_MP40
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.networkableInfo KitInfo
ObjectTemplate.addTemplate German_Helmets
ObjectTemplate.setRandomGeometries 9
ObjectTemplate.addTemplate German_hippacks
ObjectTemplate.setRandomGeometries 9
rem ObjectTemplate.addTemplate Chutedisabler

ObjectTemplate.setHealthBarIcon "Ingame/Healthbar_empty_assault_64x64.tga"
ObjectTemplate.setHealthBarFullIcon "Ingame/Healthbar_full_assault_64x64.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_axisKnife.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_walter.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_mp40.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_noicon.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_binoculars.tga"

ObjectTemplate.setKitIcon 0 "kits/icon_fht_Ger_OfficerMp40_selected.tga"
ObjectTemplate.setKitName 0 "OFFICER"
ObjectTemplate.setKitActiveName 0 "MP40"

rem *** The order is important, first the best weapons!
ObjectTemplate.addTemplate MP40
ObjectTemplate.addTemplate WalterP38
ObjectTemplate.addTemplate Binoculars
ObjectTemplate.addTemplate KnifeAxis


ObjectTemplate.aiTemplate Assault