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archives/bf1942/levels/fht_liberation_of_strasbourg-1945.rfa
bf1942/levels/fht_liberation_of_strasbourg-1945/Objects/Kits/DeployedSmokeMortar/Weapons.con
ObjectTemplate.create FireArms SmokeMortarFirearm
ObjectTemplate.setNetworkableInfo TankFireArmInfo
ObjectTemplate.loadSoundScript Sounds/Mortar.ssc
ObjectTemplate.aiTemplate SmokeMortarMainGun
rem -------------------------------------
ObjectTemplate.addTemplate SmokeMortarBarrel
ObjectTemplate.addTemplate e_MuzzMortar
ObjectTemplate.setPosition 0/0/0.5
ObjectTemplate.setRotation -179.999/0/0
rem -------------------------------------
ObjectTemplate.projectileTemplate SmokeMortarProjectile
ObjectTemplate.projectilePosition 0/0/1
ObjectTemplate.magSize 30
ObjectTemplate.numOfMag 1
ObjectTemplate.velocity 100
ObjectTemplate.autoReload 1
ObjectTemplate.reloadtime 0.4
ObjectTemplate.roundOfFire 0.4
ObjectTemplate.fireingForce 120
ObjectTemplate.recoilSpeed 10
ObjectTemplate.recoilSize 0
ObjectTemplate.setMinDev 0.75

rem *** SaMortarProjectile ***
ObjectTemplate.create Projectile SmokeMortarProjectile
rem ObjectTemplate.setNetworkableInfo SmokeMortarProjectileInfo
ObjectTemplate.createNotInGrid 1
ObjectTemplate.geometry projectile_m1
ObjectTemplate.gravityModifier 2.0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.timeToLive CRD_NONE/10/0/0
ObjectTemplate.damageType 1
ObjectTemplate.material 381
ObjectTemplate.material2 381
ObjectTemplate.hasCollisionEffect 1
ObjectTemplate.addTemplate e_PanzShootTrail