This page is under construction
archives/bf1942/levels/fht_juno_beach-1944.rfa
bf1942/levels/fht_juno_beach-1944/Objects/Crocodile/Weapons.con


rem *** CrocodileGunBarrel ***
ObjectTemplate.create FireArms CrocodileGunBarrel
ObjectTemplate.setNetworkableInfo TankFireArmInfo
ObjectTemplate.loadSoundScript Sounds/ChurchillCannon.ssc
ObjectTemplate.geometry Crocodile_cannon
ObjectTemplate.aiTemplate CrocodileMainGun
rem -------------------------------------
ObjectTemplate.addTemplate e_MuzztankGun2
ObjectTemplate.setPosition 0/0.0027/0.249
ObjectTemplate.setRotation -179.999/0/0
rem -------------------------------------
ObjectTemplate.projectileTemplate ShermanProjectile
ObjectTemplate.projectilePosition 0/0/2
ObjectTemplate.setMinDev 0.75
ObjectTemplate.magSize 50
ObjectTemplate.numOfMag 1
ObjectTemplate.velocity 300
ObjectTemplate.autoReload 1
ObjectTemplate.reloadtime 0.3
ObjectTemplate.roundOfFire 0.325
ObjectTemplate.fireingForce 20
ObjectTemplate.recoilSpeed 10
ObjectTemplate.recoilSize 3


rem *** CrocodileProjectile ***
ObjectTemplate.create Projectile CrocodileProjectile
ObjectTemplate.createNotInGrid 1
ObjectTemplate.loadSoundScript ../../Common/Sounds/Projectile.ssc
ObjectTemplate.geometry projectile_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.timeToLive CRD_NONE/10/0/0
ObjectTemplate.gravityModifier 1.0
ObjectTemplate.damageType 1
ObjectTemplate.material 256
ObjectTemplate.material2 200
ObjectTemplate.radius 5
ObjectTemplate.hasCollisionEffect 1
ObjectTemplate.minDamage 0.001
ObjectTemplate.distToStartLoseDamage 1
ObjectTemplate.distToMinDamage 1200
ObjectTemplate.addTemplate e_PanzShootTrail



ObjectTemplate.create FireArms CrocodileFlamer
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.aiTemplate Sherman-POAMainGun
ObjectTemplate.setNetworkableInfo TankFireArmInfo
ObjectTemplate.loadSoundScript Sounds/ShermanFlamer.ssc
rem ObjectTemplate.geometry Sherman_Canon1_M1
ObjectTemplate.projectileTemplate FlamethrowerProjectile
ObjectTemplate.setTracerTemplate FlamethrowerProjectileFlame CRD_NONE/3/0/0
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.magSize 300
ObjectTemplate.numOfMag 1
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 0.1
ObjectTemplate.recoilSpeed 0.0
ObjectTemplate.roundOfFire 20
ObjectTemplate.autoReload 1
ObjectTemplate.AmmoType 1


Rem *** Deviation Begin *****

ObjectTemplate.velocity 60
ObjectTemplate.setMinDev 0.2

Rem *** Deviation End *****

ObjectTemplate.fireInCameraDof 0
objectTemplate.heatAddWhenFire 0.05
objectTemplate.coolDownPerSec 0.3
objectTemplate.timeDelayOnOverHeat 2