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archives/bf1942/levels/fht_operation_torch-1942.rfa
bf1942/levels/fht_operation_torch-1942/Objects/Hanomag/Weapons.con
rem *** Hanomag GunBarrel ***
ObjectTemplate.create FireArms HanomagGunBarrel
ObjectTemplate.setNetworkableInfo TankFireArmInfo
ObjectTemplate.aiTemplate HanomagMainGun
rem -------------------------------------
rem -------------------------------------
ObjectTemplate.projectileTemplate HanomagMGGunProjectile
ObjectTemplate.projectilePosition 0/0/0.0
ObjectTemplate.magSize 1
ObjectTemplate.numOfMag 1
ObjectTemplate.velocity 1
ObjectTemplate.autoReload 0
ObjectTemplate.reloadtime 9999
ObjectTemplate.roundOfFire 1
ObjectTemplate.AmmoType 11
ObjectTemplate.create Projectile HanomagMGGunProjectile
ObjectTemplate.createNotInGrid 1
ObjectTemplate.geometry Landmine
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.addTemplate HanomagMGDeploySpawner
ObjectTemplate.setPosition 0/-0.225/0
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.timeToLive CRD_NONE/2.5/0/0
ObjectTemplate.gravityModifier 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.setHasMobilePhysics 1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.setHasResponsePhysics 0
ObjectTemplate.setHasPointPhysics 0
ObjectTemplate.hasCollisionEffect 0
ObjectTemplate.invisible 1
ObjectTemplate.material 230
ObjectTemplate.DetonateOnWaterCollision 0
ObjectTemplate.dieAfterColl 0
ObjectTemplate.drag 0.04
ObjectTemplate.mass 800
rem *** HanomagMGDeploySpawner ***
ObjectTemplate.create ObjectSpawner HanomagMGDeploySpawner
ObjectTemplate.setObjectTemplate 1 Mg34Tripod
ObjectTemplate.setObjectTemplate 2 Mg34Tripod
ObjectTemplate.holdObject 0
ObjectTemplate.SpawnDelayAtStart 1
ObjectTemplate.minSpawnDelay 2
ObjectTemplate.maxSpawnDelay 2
ObjectTemplate.TimeToLive 0
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0.2/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 1
ObjectTemplate.damageWhenLost 0
ObjectTemplate.create FireArms HanomagGunBarrel
ObjectTemplate.setNetworkableInfo TankFireArmInfo
ObjectTemplate.aiTemplate HanomagMainGun
rem -------------------------------------
rem -------------------------------------
ObjectTemplate.projectileTemplate HanomagMGGunProjectile
ObjectTemplate.projectilePosition 0/0/0.0
ObjectTemplate.magSize 1
ObjectTemplate.numOfMag 1
ObjectTemplate.velocity 1
ObjectTemplate.autoReload 0
ObjectTemplate.reloadtime 9999
ObjectTemplate.roundOfFire 1
ObjectTemplate.AmmoType 11
ObjectTemplate.create Projectile HanomagMGGunProjectile
ObjectTemplate.createNotInGrid 1
ObjectTemplate.geometry Landmine
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.addTemplate HanomagMGDeploySpawner
ObjectTemplate.setPosition 0/-0.225/0
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.timeToLive CRD_NONE/2.5/0/0
ObjectTemplate.gravityModifier 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.setHasMobilePhysics 1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.setHasResponsePhysics 0
ObjectTemplate.setHasPointPhysics 0
ObjectTemplate.hasCollisionEffect 0
ObjectTemplate.invisible 1
ObjectTemplate.material 230
ObjectTemplate.DetonateOnWaterCollision 0
ObjectTemplate.dieAfterColl 0
ObjectTemplate.drag 0.04
ObjectTemplate.mass 800
rem *** HanomagMGDeploySpawner ***
ObjectTemplate.create ObjectSpawner HanomagMGDeploySpawner
ObjectTemplate.setObjectTemplate 1 Mg34Tripod
ObjectTemplate.setObjectTemplate 2 Mg34Tripod
ObjectTemplate.holdObject 0
ObjectTemplate.SpawnDelayAtStart 1
ObjectTemplate.minSpawnDelay 2
ObjectTemplate.maxSpawnDelay 2
ObjectTemplate.TimeToLive 0
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0.2/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 1
ObjectTemplate.damageWhenLost 0