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Archives/bf1942/levels/Terijoki.rfa
bf1942/levels/Terijoki/Init.con
rem *********************************************
rem Created by Battlecraft 1942. Copyright (c)2003 Digital Illusions CE
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\Terijoki\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.094118/0.094118/0.094118
renderer.ambientColor 0.113725/0.109804/0.113725
renderer.diffuseColor 0.501961/0.501961/0.501961
renderer.specularColor 0.294118/0.294118/0.294118
renderer.vertexFogEnable 1
renderer.fogColorVec 0.925490/0.941177/0.964706
renderer.animatedMeshAmbientColor 0.15
textureManager.alternativePath bf1942/levels/Terijoki/texture
shadow.shadowColor 0.550000
Game.setViewDistance 400
Game.spawnPlayers 1
renderer.fogstart 0
renderer.fogend 400
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag
ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedSoFlag
game.setTeamSkin 1 GermanSoldier
game.setKit 1 0 German_Sniper
game.setKit 1 1 German_Soldier1
game.setKit 1 2 German_Soldier2
game.setKit 1 3 German_Support
game.setKit 1 4 German_Engineer
game.setTeamSkin 2 RussianSoldier
game.setKit 2 0 Rus_Sniper
game.setKit 2 1 Rus_Soldier1
game.setKit 2 2 Rus_Soldier2
game.setKit 2 3 Rus_LMG
game.setKit 2 4 Rus_Engineer
game.setLevelCheck 2242588848
game.setActiveCombatArea 0 0 1024 1024
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2
run Init/SkyAndSun
run Init/Terrain
game.assaultTeam 2
water.specularEnable 1
water.texLayer1 texture/ice1
water.normalMap texture/normalMap03
water.scrollDirectionNormalmap 0.000000/0.000000
water.scrollDirection1 0.000000/0.000000
water.scrollDirection2 0.000000/0.000000
water.specularColor 1.000000/1.000000/1.000000
water.scrollLayer1 0.000000
water.scrollLayer2 0.000000
water.scrollNormalmap 0.000000
water.specularStreakFactor 0.000010
water.tileLayer1 1.000000
water.tileLayer2 1.000000
water.tileNormalmap 1.000000
water.lightDirection -0.300000/0.500000/-0.650000
water.color 1.000000/1.000000/1.000000
water.waterShallowAlpha 0.100000
water.waterAlphaDepth 0.100000
run Sounds/Environment
game.setBeforeSpawnCameraPosition 1 608.013855/96.831024/517.921204
game.setBeforeSpawnCameraPosition 2 608.013855/96.831024/517.921204
rem textureManager.alternativePath bf1942/terijoki/texture
rem Created by Battlecraft 1942. Copyright (c)2003 Digital Illusions CE
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\Terijoki\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.094118/0.094118/0.094118
renderer.ambientColor 0.113725/0.109804/0.113725
renderer.diffuseColor 0.501961/0.501961/0.501961
renderer.specularColor 0.294118/0.294118/0.294118
renderer.vertexFogEnable 1
renderer.fogColorVec 0.925490/0.941177/0.964706
renderer.animatedMeshAmbientColor 0.15
textureManager.alternativePath bf1942/levels/Terijoki/texture
shadow.shadowColor 0.550000
Game.setViewDistance 400
Game.spawnPlayers 1
renderer.fogstart 0
renderer.fogend 400
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag
ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedSoFlag
game.setTeamSkin 1 GermanSoldier
game.setKit 1 0 German_Sniper
game.setKit 1 1 German_Soldier1
game.setKit 1 2 German_Soldier2
game.setKit 1 3 German_Support
game.setKit 1 4 German_Engineer
game.setTeamSkin 2 RussianSoldier
game.setKit 2 0 Rus_Sniper
game.setKit 2 1 Rus_Soldier1
game.setKit 2 2 Rus_Soldier2
game.setKit 2 3 Rus_LMG
game.setKit 2 4 Rus_Engineer
game.setLevelCheck 2242588848
game.setActiveCombatArea 0 0 1024 1024
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2
run Init/SkyAndSun
run Init/Terrain
game.assaultTeam 2
water.specularEnable 1
water.texLayer1 texture/ice1
water.normalMap texture/normalMap03
water.scrollDirectionNormalmap 0.000000/0.000000
water.scrollDirection1 0.000000/0.000000
water.scrollDirection2 0.000000/0.000000
water.specularColor 1.000000/1.000000/1.000000
water.scrollLayer1 0.000000
water.scrollLayer2 0.000000
water.scrollNormalmap 0.000000
water.specularStreakFactor 0.000010
water.tileLayer1 1.000000
water.tileLayer2 1.000000
water.tileNormalmap 1.000000
water.lightDirection -0.300000/0.500000/-0.650000
water.color 1.000000/1.000000/1.000000
water.waterShallowAlpha 0.100000
water.waterAlphaDepth 0.100000
run Sounds/Environment
game.setBeforeSpawnCameraPosition 1 608.013855/96.831024/517.921204
game.setBeforeSpawnCameraPosition 2 608.013855/96.831024/517.921204
rem textureManager.alternativePath bf1942/terijoki/texture