-[HELLO]- Desert Combat
108.61.119.37:14567
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2 | -[HELLO]- HelloClan N|ght-Wo|f | 3 | 3 | 2 | 23 | ||
5 | [¥] | 1 | 1 | 0 | 84 | ||
7 | Brettanomyces | 0 | 0 | 0 | 161 | ||
8 | ED123 | 0 | 0 | 0 | 77 | ||
13 | Deprecated666 | 0 | 0 | 1 | 48 | ||
14 | -[HELLO]- HelloClan JESTER | 0 | 0 | 1 | 43 | ||
15 | ATF ATF _Commodore 64 || | 0 | 0 | 1 | 23 | ||
16 | KlamHalalHorridhs_0 | 0 | 0 | 2 | 134 | ||
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4 | 4 | 7 | 74 | 8 |
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1 | [-UG-] Maj. MoFo | 4 | 2 | 0 | 32 | ||
3 | RobertRed | 2 | 2 | 0 | 22 | ||
4 | Redhat | 2 | 2 | 3 | 61 | ||
6 | AnarchoCapitalist | 1 | 1 | 2 | 189 | ||
9 | ATF ATF _FunkyMonkey I | 0 | 0 | 0 | 46 | ||
10 | TheEpsteinFiles | 0 | 0 | 0 | 35 | ||
11 | BlinkofanEye | 0 | 0 | 0 | 13 | ||
12 | Sgt. Schultz | 0 | 0 | 0 | 9 | ||
17 | CaneCorso | -2 | 0 | 2 | 23 | ||
7 | 7 | 7 | 48 | 9 |
Number of Online Players
Map: DC LostVillage
Mod: dc_final
Mode: ctf
Tickets Team 1: 0
Tickets Team 2: 0
Maximum Players: 64
Reserved Slots: 0
Number of Players: 17
Round Time: 1860s
Round Time Remaining: 1689s
Stage: openplaying
Status: 4
Active Mods: dc_final, desertcombat
CPU: 2593
Average FPS: 0
Bandwidth Choke Limit: 0
Host Type: Linux Server
PunkBuster:
Password:
Content Check: 0
Mods without Content Check: ['dcfinal', 'desertcombat']
Mod: dc_final
Mode: ctf
Tickets Team 1: 0
Tickets Team 2: 0
Maximum Players: 64
Reserved Slots: 0
Number of Players: 17
Round Time: 1860s
Round Time Remaining: 1689s
Stage: openplaying
Status: 4
Active Mods: dc_final, desertcombat
CPU: 2593
Average FPS: 0
Bandwidth Choke Limit: 0
Host Type: Linux Server
PunkBuster:
Password:
Content Check: 0
Mods without Content Check: ['dcfinal', 'desertcombat']
Auto Balance Teams:
External View:
Allow Nose Cam:
Free Camera:
Hit Indicator:
Name Tag Distance: 100m
Name Tag Distance Scope: 300m
Number of Rounds: 1
Ticket Ratio: 164%
Team Ratio (Axis:Allied): 1:1
Spawn Delay: 4s
Spawn Wave Time: 7s
Game Start Delay: 17s
Team Kill Mode: forgive
Kickback: 0%
Kickback on Splash: 0%
Soldier Friendly Fire: 100%
Soldier Friendly Fire on Splash: 100%
Vehicle Friendly Fire: 100%
Vehicle Friendly Fire on Splash: 100%
External View:
Allow Nose Cam:
Free Camera:
Hit Indicator:
Name Tag Distance: 100m
Name Tag Distance Scope: 300m
Number of Rounds: 1
Ticket Ratio: 164%
Team Ratio (Axis:Allied): 1:1
Spawn Delay: 4s
Spawn Wave Time: 7s
Game Start Delay: 17s
Team Kill Mode: forgive
Kickback: 0%
Kickback on Splash: 0%
Soldier Friendly Fire: 100%
Soldier Friendly Fire on Splash: 100%
Vehicle Friendly Fire: 100%
Vehicle Friendly Fire on Splash: 100%
Last 20 Rounds having players:
Today
Yesterday
Tuesday 29 July 2025