-[HELLO]- Desert Combat
108.61.119.37:14567
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Number of Online Players

DC Cornered
COALITION: Recon has shown a light defense at an Iraqi military checkpoint. This area is critical to the coalitions further advance into Iraq. OPPOSITION: Our checkpoint has been free of the infidels for weeks. We shot down a C-130 last week, for this glorious defense of Iraq, Saddam will favor us.
2004-10-13
Map: DC Cornered
Mod: dc_final
Mode: conquest
Tickets Team 1: 653
Tickets Team 2: 522
Maximum Players: 64
Reserved Slots: 0
Number of Players: 1
Time Limit: 25m
Round Time: 2100s
Round Time Remaining: 1934s
Stage: openplaying
Status: 4
Active Mods: dc_final, desertcombat
CPU: 2593
Average FPS: 0
Bandwidth Choke Limit: 0
Host Type: Linux Server
PunkBuster:
Password:
Content Check: 0
Mods without Content Check: ['dcfinal', 'desertcombat']
Mod: dc_final
Mode: conquest
Tickets Team 1: 653
Tickets Team 2: 522
Maximum Players: 64
Reserved Slots: 0
Number of Players: 1
Time Limit: 25m
Round Time: 2100s
Round Time Remaining: 1934s
Stage: openplaying
Status: 4
Active Mods: dc_final, desertcombat
CPU: 2593
Average FPS: 0
Bandwidth Choke Limit: 0
Host Type: Linux Server
PunkBuster:
Password:
Content Check: 0
Mods without Content Check: ['dcfinal', 'desertcombat']
Auto Balance Teams:
External View:
Allow Nose Cam:
Free Camera:
Hit Indicator:
Name Tag Distance: 100m
Name Tag Distance Scope: 300m
Number of Rounds: 1
Ticket Ratio: 164%
Team Ratio (Axis:Allied): 1:1
Spawn Delay: 4s
Spawn Wave Time: 6s
Game Start Delay: 17s
Team Kill Mode: forgive
Kickback: 0%
Kickback on Splash: 0%
Soldier Friendly Fire: 100%
Soldier Friendly Fire on Splash: 100%
Vehicle Friendly Fire: 100%
Vehicle Friendly Fire on Splash: 100%
External View:
Allow Nose Cam:
Free Camera:
Hit Indicator:
Name Tag Distance: 100m
Name Tag Distance Scope: 300m
Number of Rounds: 1
Ticket Ratio: 164%
Team Ratio (Axis:Allied): 1:1
Spawn Delay: 4s
Spawn Wave Time: 6s
Game Start Delay: 17s
Team Kill Mode: forgive
Kickback: 0%
Kickback on Splash: 0%
Soldier Friendly Fire: 100%
Soldier Friendly Fire on Splash: 100%
Vehicle Friendly Fire: 100%
Vehicle Friendly Fire on Splash: 100%
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