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Archives/bf1942/levels/maps - no documentation/Wake_pro.rfa
bf1942/levels/wake_pro/Conquest.con
bf1942/levels/wake_pro/cullRadius.con
bf1942/levels/wake_pro/Heightmap.raw
bf1942/levels/wake_pro/Init.con
bf1942/levels/wake_pro/loadcounter.dat
bf1942/levels/wake_pro/Materialmap.raw
bf1942/levels/wake_pro/PreCache.con
bf1942/levels/wake_pro/StaticObjects.con
bf1942/levels/wake_pro/texturePreCache.dat
bf1942/levels/wake_pro/WaterShader.rs
bf1942/levels/wake_pro/Menu/init.con
bf1942/levels/wake_pro/Menu/Briefing.dds
bf1942/levels/wake_pro/Menu/serverInfo.dds
bf1942/levels/wake_pro/Menu/thumbnail.dds
bf1942/levels/wake_pro/Conquest/ControlPoints.con
bf1942/levels/wake_pro/Conquest/ControlPointTemplates.con
bf1942/levels/wake_pro/Conquest/ObjectSpawns.con
bf1942/levels/wake_pro/Conquest/ObjectSpawnTemplates.con
bf1942/levels/wake_pro/Conquest/SoldierSpawns.con
bf1942/levels/wake_pro/Conquest/SoldierSpawnTemplates.con
bf1942/levels/wake_pro/Conquest/spawnPointManagerSettings.con
bf1942/levels/wake_pro/GameTypes/Conquest.con
bf1942/levels/wake_pro/Init/SkyAndSun.con
bf1942/levels/wake_pro/Init/Terrain.con
bf1942/levels/wake_pro/ObjectLightmaps/airrep1_m1_1454-115-721.tga
bf1942/levels/wake_pro/ObjectLightmaps/airrep1_m2_1454-115-721.tga
bf1942/levels/wake_pro/ObjectLightmaps/bunker1_M1_1168-102-732.tga
bf1942/levels/wake_pro/ObjectLightmaps/bunker1_M1_1365-116-816.tga
bf1942/levels/wake_pro/ObjectLightmaps/bunker1_M1_1403-110-959.tga
bf1942/levels/wake_pro/ObjectLightmaps/bunker1_m2_1168-102-732.tga
bf1942/levels/wake_pro/ObjectLightmaps/bunker1_m2_1365-116-816.tga
bf1942/levels/wake_pro/ObjectLightmaps/bunker1_m2_1403-110-959.tga
bf1942/levels/wake_pro/ObjectLightmaps/bunker2_M1_1397-118-626.tga
bf1942/levels/wake_pro/ObjectLightmaps/bunker2_m2_1397-118-626.tga
bf1942/levels/wake_pro/ObjectLightmaps/Defgun_bunker_m1_1117-103-746.tga
bf1942/levels/wake_pro/ObjectLightmaps/Defgun_bunker_m1_1346-102-1217.tga
bf1942/levels/wake_pro/ObjectLightmaps/Defgun_bunker_m1_1346-110-764.tga
bf1942/levels/wake_pro/ObjectLightmaps/Defgun_bunker_m1_1474-104-602.tga
bf1942/levels/wake_pro/ObjectLightmaps/Defgun_bunker_m1_654-98-1080.tga
bf1942/levels/wake_pro/ObjectLightmaps/Defgun_bunker_m1_878-99-1384.tga
bf1942/levels/wake_pro/ObjectLightmaps/guardtow_M1_1332-114-711.tga
bf1942/levels/wake_pro/ObjectLightmaps/guardtow_M1_1334-114-735.tga
bf1942/levels/wake_pro/ObjectLightmaps/guardtow_M1_1388-114-861.tga
bf1942/levels/wake_pro/ObjectLightmaps/guardtow_M1_1413-114-860.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm1_m1_1028-109-1200.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm1_m1_1276-107-1214.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm1_m1_1377-115-765.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm1_m1_1406-115-796.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm1_m1_985-104-860.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm1_M2_1028-109-1200.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm1_M2_1276-107-1214.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm1_M2_1377-115-765.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm1_M2_1406-115-796.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm1_M2_985-104-860.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm2_m1_1005-104-864.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm2_m1_1022-109-1226.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm2_m1_1040-109-1216.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm2_m1_1051-109-1195.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm2_m1_1052-109-1243.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm2_m1_1073-109-1195.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm2_m1_1077-109-1224.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm2_m1_1091-109-1213.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm2_m1_1299-107-1219.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm2_m1_1369-116-833.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm2_m1_1378-115-735.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm2_m1_1410-115-773.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm2_m1_1410-115-821.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm2_M2_1005-104-864.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm2_M2_1022-109-1226.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm2_M2_1040-109-1216.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm2_M2_1051-109-1195.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm2_M2_1052-109-1243.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm2_M2_1073-109-1195.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm2_M2_1077-109-1224.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm2_M2_1091-109-1213.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm2_M2_1299-107-1219.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm2_M2_1369-116-833.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm2_M2_1378-115-735.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm2_M2_1410-115-773.tga
bf1942/levels/wake_pro/ObjectLightmaps/pacificfarm2_M2_1410-115-821.tga
bf1942/levels/wake_pro/ObjectLightmaps/Palette.pal
bf1942/levels/wake_pro/ObjectLightmaps/radarbun_M1_1282-119-701.tga
bf1942/levels/wake_pro/ObjectLightmaps/supplyde_m1_1343-107-1195.tga
bf1942/levels/wake_pro/ObjectLightmaps/supplyde_m1_1355-115-738.tga
bf1942/levels/wake_pro/ObjectLightmaps/supplyde_m1_1375-116-850.tga
bf1942/levels/wake_pro/ObjectLightmaps/supplyde_m1_976-104-825.tga
bf1942/levels/wake_pro/ObjectLightmaps/supplyde_m2_1343-107-1195.tga
bf1942/levels/wake_pro/ObjectLightmaps/supplyde_m2_1355-115-738.tga
bf1942/levels/wake_pro/ObjectLightmaps/supplyde_m2_1375-116-850.tga
bf1942/levels/wake_pro/ObjectLightmaps/supplyde_m2_976-104-825.tga
bf1942/levels/wake_pro/ObjectLightmaps/Woodbrdg_M1_1141-109-1182.tga
bf1942/levels/wake_pro/ObjectLightmaps/Woodbrdg_M1_869-106-897.tga
bf1942/levels/wake_pro/Sounds/Coastline.ssc
bf1942/levels/wake_pro/Sounds/Environment.con
bf1942/levels/wake_pro/Sounds/Environment.ssc
bf1942/levels/wake_pro/Sounds/island1.con
bf1942/levels/wake_pro/Sounds/island2.con
bf1942/levels/wake_pro/Sounds/island3.con
bf1942/levels/wake_pro/Textures/detail.dds
bf1942/levels/wake_pro/Textures/ENVMAP_G_.rcm
bf1942/levels/wake_pro/Textures/env_Wake_01.dds
bf1942/levels/wake_pro/Textures/env_Wake_02.dds
bf1942/levels/wake_pro/Textures/env_Wake_03.dds
bf1942/levels/wake_pro/Textures/env_Wake_04.dds
bf1942/levels/wake_pro/Textures/env_Wake_05.dds
bf1942/levels/wake_pro/Textures/env_Wake_06.dds
bf1942/levels/wake_pro/Textures/env_wake_pro_01.dds
bf1942/levels/wake_pro/Textures/env_wake_pro_02.dds
bf1942/levels/wake_pro/Textures/env_wake_pro_03.dds
bf1942/levels/wake_pro/Textures/env_wake_pro_04.dds
bf1942/levels/wake_pro/Textures/env_wake_pro_05.dds
bf1942/levels/wake_pro/Textures/env_wake_pro_06.dds
bf1942/levels/wake_pro/Textures/InGameMap.dds
bf1942/levels/wake_pro/Textures/LightmapShadowBits.lsb
bf1942/levels/wake_pro/Textures/terrainDefault.dds
bf1942/levels/wake_pro/Textures/TerrainPalette.pal