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archives/bf1942/levels/gooddaytodie_ii.rfa
bf1942/levels/gooddaytodie_ii/Conquest.con
bf1942/levels/gooddaytodie_ii/heightmap.raw
bf1942/levels/gooddaytodie_ii/Init.con
bf1942/levels/gooddaytodie_ii/loadcounter.dat
bf1942/levels/gooddaytodie_ii/materialmap.raw
bf1942/levels/gooddaytodie_ii/StaticObjects.con
bf1942/levels/gooddaytodie_ii/Watershader.rs
bf1942/levels/gooddaytodie_ii/Conquest/ControlPoints.con
bf1942/levels/gooddaytodie_ii/Conquest/ControlPointTemplates.con
bf1942/levels/gooddaytodie_ii/Conquest/ObjectSpawns.con
bf1942/levels/gooddaytodie_ii/Conquest/ObjectSpawnTemplates.con
bf1942/levels/gooddaytodie_ii/Conquest/SoldierSpawns.con
bf1942/levels/gooddaytodie_ii/Conquest/SoldierSpawnTemplates.con
bf1942/levels/gooddaytodie_ii/Conquest/spawnPointManagerSettings.con
bf1942/levels/gooddaytodie_ii/GameTypes/Conquest.con
bf1942/levels/gooddaytodie_ii/GameTypes/Ctf.con
bf1942/levels/gooddaytodie_ii/Init/SkyAndSun.con
bf1942/levels/gooddaytodie_ii/Init/Terrain.con
bf1942/levels/gooddaytodie_ii/Menu/goodday2loadpic.tga
bf1942/levels/gooddaytodie_ii/Menu/Init.con
bf1942/levels/gooddaytodie_ii/Menu/serverInfo.dds
bf1942/levels/gooddaytodie_ii/Menu/thumbnail.dds
bf1942/levels/gooddaytodie_ii/Menu/Texture/Vehicle/icon_sheep1.dds
bf1942/levels/gooddaytodie_ii/objects/objects.con
bf1942/levels/gooddaytodie_ii/objects/run.con
bf1942/levels/gooddaytodie_ii/objects/air_track/Geometries.con
bf1942/levels/gooddaytodie_ii/objects/air_track/Objects.con
bf1942/levels/gooddaytodie_ii/objects/air_track/run.con
bf1942/levels/gooddaytodie_ii/objects/audio/Geometries.con
bf1942/levels/gooddaytodie_ii/objects/audio/Objects.con
bf1942/levels/gooddaytodie_ii/objects/audio/run.con
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bf1942/levels/gooddaytodie_ii/objects/audio/Sounds/GDTD2_mix.ssc
bf1942/levels/gooddaytodie_ii/objects/audio/Sounds/gdtdclip1.ssc
bf1942/levels/gooddaytodie_ii/objects/audio/Sounds/interstatesong.ssc
bf1942/levels/gooddaytodie_ii/objects/bigrock1/Geometries.con
bf1942/levels/gooddaytodie_ii/objects/bigrock1/Objects.con
bf1942/levels/gooddaytodie_ii/objects/bigrock1/run.con
bf1942/levels/gooddaytodie_ii/objects/bigrock2/Geometries.con
bf1942/levels/gooddaytodie_ii/objects/bigrock2/Objects.con
bf1942/levels/gooddaytodie_ii/objects/bigrock2/run.con
bf1942/levels/gooddaytodie_ii/objects/bigrock3/Geometries.con
bf1942/levels/gooddaytodie_ii/objects/bigrock3/Objects.con
bf1942/levels/gooddaytodie_ii/objects/bigrock3/run.con
bf1942/levels/gooddaytodie_ii/objects/BritKit/AntiTank/Geometries.con
bf1942/levels/gooddaytodie_ii/objects/BritKit/AntiTank/Objects.con
bf1942/levels/gooddaytodie_ii/objects/BritKit/Assault/Geometries.con
bf1942/levels/gooddaytodie_ii/objects/BritKit/Assault/Objects.con
bf1942/levels/gooddaytodie_ii/objects/BritKit/Common/Geometries.con
bf1942/levels/gooddaytodie_ii/objects/BritKit/Common/Objects.con
bf1942/levels/gooddaytodie_ii/objects/BritKit/Engineer/Geometries.con
bf1942/levels/gooddaytodie_ii/objects/BritKit/Engineer/Objects.con
bf1942/levels/gooddaytodie_ii/objects/BritKit/Medic/Geometries.con
bf1942/levels/gooddaytodie_ii/objects/BritKit/Medic/Objects.con
bf1942/levels/gooddaytodie_ii/objects/BritKit/Scout/Geometries.con
bf1942/levels/gooddaytodie_ii/objects/BritKit/Scout/Objects.con
bf1942/levels/gooddaytodie_ii/objects/buggy/Geometries.con
bf1942/levels/gooddaytodie_ii/objects/buggy/loader.con
bf1942/levels/gooddaytodie_ii/objects/buggy/Network.con
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bf1942/levels/gooddaytodie_ii/objects/buggy/AI/Weapons.con
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bf1942/levels/gooddaytodie_ii/objects/buggy/Sounds/canonlaser.ssc
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bf1942/levels/gooddaytodie_ii/objects/buggy/Sounds/jumper.ssc
bf1942/levels/gooddaytodie_ii/objects/buggy/Sounds/High/buggyEngine.ssc
bf1942/levels/gooddaytodie_ii/objects/buggy/Sounds/High/firehigh.ssc
bf1942/levels/gooddaytodie_ii/objects/buggy/Sounds/High/jumphigh.ssc
bf1942/levels/gooddaytodie_ii/objects/buggy/Sounds/High/laserHigh.ssc
bf1942/levels/gooddaytodie_ii/objects/buggy/Sounds/High/WillyEngine.ssc
bf1942/levels/gooddaytodie_ii/objects/buggy/Sounds/Low/buggyEngine.ssc
bf1942/levels/gooddaytodie_ii/objects/buggy/Sounds/Low/firelow.ssc
bf1942/levels/gooddaytodie_ii/objects/buggy/Sounds/Low/jumplow.ssc
bf1942/levels/gooddaytodie_ii/objects/buggy/Sounds/Low/laserLow.ssc
bf1942/levels/gooddaytodie_ii/objects/buggy/Sounds/Low/WillyEngine.ssc
bf1942/levels/gooddaytodie_ii/objects/buggy/Sounds/Mid/buggyEngine.ssc
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bf1942/levels/gooddaytodie_ii/objects/buggy/Sounds/Mid/laserMedium.ssc
bf1942/levels/gooddaytodie_ii/objects/buggy/Sounds/Mid/WillyEngine.ssc
bf1942/levels/gooddaytodie_ii/objects/Cessna/Network.con
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bf1942/levels/gooddaytodie_ii/objects/ClockTower/Geometries.con
bf1942/levels/gooddaytodie_ii/objects/ClockTower/Objects.con
bf1942/levels/gooddaytodie_ii/objects/ClockTower/run.con
bf1942/levels/gooddaytodie_ii/objects/Dauphin2_USCG/Geometries.con
bf1942/levels/gooddaytodie_ii/objects/Dauphin2_USCG/Network.con
bf1942/levels/gooddaytodie_ii/objects/Dauphin2_USCG/Objects.con
bf1942/levels/gooddaytodie_ii/objects/Dauphin2_USCG/Physics.con
bf1942/levels/gooddaytodie_ii/objects/Dauphin2_USCG/run.con
bf1942/levels/gooddaytodie_ii/objects/Dauphin2_USCG/Weapons.con
bf1942/levels/gooddaytodie_ii/objects/Dauphin2_USCG/Ai/Objects.con
bf1942/levels/gooddaytodie_ii/objects/Dauphin2_USCG/Ai/Weapons.con
bf1942/levels/gooddaytodie_ii/objects/Dauphin2_USCG/e_scrapmetal_Dauphin2_USCG/Effects.con
bf1942/levels/gooddaytodie_ii/objects/Dauphin2_USCG/e_scrapmetal_Dauphin2_USCG/Geometries.con
bf1942/levels/gooddaytodie_ii/objects/Dauphin2_USCG/e_scrapmetal_Dauphin2_USCG/Objects.con
bf1942/levels/gooddaytodie_ii/objects/Dauphin2_USCG/Sounds/Dauphin2_USCG_Engine.ssc
bf1942/levels/gooddaytodie_ii/objects/Dauphin2_USCG/Sounds/EngineHigh.ssc
bf1942/levels/gooddaytodie_ii/objects/Dauphin2_USCG/Sounds/EngineLow.ssc
bf1942/levels/gooddaytodie_ii/objects/Dauphin2_USCG/Sounds/EngineMedium.ssc
bf1942/levels/gooddaytodie_ii/objects/Dauphin2_USCG/Sounds/spengine.ssc
bf1942/levels/gooddaytodie_ii/objects/Dauphin2_USCG/Sounds/spEngineHigh.ssc
bf1942/levels/gooddaytodie_ii/objects/Dauphin2_USCG/Sounds/spEngineLow.ssc
bf1942/levels/gooddaytodie_ii/objects/Dauphin2_USCG/Sounds/spEngineMedium.ssc
bf1942/levels/gooddaytodie_ii/objects/disco/Geometries.con
bf1942/levels/gooddaytodie_ii/objects/disco/Objects.con
bf1942/levels/gooddaytodie_ii/objects/disco/run.con
bf1942/levels/gooddaytodie_ii/objects/disco/Sounds/disco.ssc
bf1942/levels/gooddaytodie_ii/objects/dr2disco/Geometries.con
bf1942/levels/gooddaytodie_ii/objects/dr2disco/Objects.con
bf1942/levels/gooddaytodie_ii/objects/dr2disco/run.con
bf1942/levels/gooddaytodie_ii/objects/dr2disco/Sounds/disco.ssc
bf1942/levels/gooddaytodie_ii/objects/f250/Geometries.con
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bf1942/levels/gooddaytodie_ii/objects/f250/Physics.con
bf1942/levels/gooddaytodie_ii/objects/f250/run.con
bf1942/levels/gooddaytodie_ii/objects/f250/Weapons.con
bf1942/levels/gooddaytodie_ii/objects/f250/AI/Objects.con
bf1942/levels/gooddaytodie_ii/objects/f250/AI/Weapons.con
bf1942/levels/gooddaytodie_ii/objects/f250/Sounds/f250Engine.ssc
bf1942/levels/gooddaytodie_ii/objects/f250/Sounds/no2.ssc
bf1942/levels/gooddaytodie_ii/objects/f250/Sounds/High/20mmhigh.ssc
bf1942/levels/gooddaytodie_ii/objects/f250/Sounds/High/Camaroz28Engine.ssc
bf1942/levels/gooddaytodie_ii/objects/f250/Sounds/High/CamaroZ28MGHigh.ssc
bf1942/levels/gooddaytodie_ii/objects/f250/Sounds/High/no2high.ssc
bf1942/levels/gooddaytodie_ii/objects/f250/Sounds/High/WillyEngine.ssc
bf1942/levels/gooddaytodie_ii/objects/f250/Sounds/Low/20mmlow.ssc
bf1942/levels/gooddaytodie_ii/objects/f250/Sounds/Low/Camaroz28Engine.ssc
bf1942/levels/gooddaytodie_ii/objects/f250/Sounds/Low/CamaroZ28MGLow.ssc
bf1942/levels/gooddaytodie_ii/objects/f250/Sounds/Low/no2low.ssc
bf1942/levels/gooddaytodie_ii/objects/f250/Sounds/Low/WillyEngine.ssc
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bf1942/levels/gooddaytodie_ii/objects/f250/Sounds/Mid/no2mid.ssc
bf1942/levels/gooddaytodie_ii/objects/f250/Sounds/Mid/WillyEngine.ssc
bf1942/levels/gooddaytodie_ii/objects/fire/Geometries.con
bf1942/levels/gooddaytodie_ii/objects/fire/Network.con
bf1942/levels/gooddaytodie_ii/objects/fire/Objects.con
bf1942/levels/gooddaytodie_ii/objects/fire/run.con
bf1942/levels/gooddaytodie_ii/objects/Grenade/Geometries.con
bf1942/levels/gooddaytodie_ii/objects/Grenade/Objects.con
bf1942/levels/gooddaytodie_ii/objects/Grenade/run.con
bf1942/levels/gooddaytodie_ii/objects/Grenade/Ai/Weapons.con
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bf1942/levels/gooddaytodie_ii/objects/Grenade/Sounds/shoop.ssc
bf1942/levels/gooddaytodie_ii/objects/m79/Geometries.con
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bf1942/levels/gooddaytodie_ii/objects/m79/Sounds/High.ssc
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bf1942/levels/gooddaytodie_ii/objects/NarrowMetalBridge/Geometries.con
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bf1942/levels/gooddaytodie_ii/objects/NarrowStoneBridge/Geometries.con
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bf1942/levels/gooddaytodie_ii/objects/NarrowStoneBridge/run.con
bf1942/levels/gooddaytodie_ii/objects/pipestacker/geometries.con
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bf1942/levels/gooddaytodie_ii/objects/pipestacker/objects.con
bf1942/levels/gooddaytodie_ii/objects/r332/geometries.con
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bf1942/levels/gooddaytodie_ii/objects/RepairPack/Geometries.con
bf1942/levels/gooddaytodie_ii/objects/RepairPack/Objects.con
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bf1942/levels/gooddaytodie_ii/objects/Sharkfrenzy/Geometries.con
bf1942/levels/gooddaytodie_ii/objects/Sharkfrenzy/Objects.con
bf1942/levels/gooddaytodie_ii/objects/Sharkfrenzy/sharkfrenzy.con
bf1942/levels/gooddaytodie_ii/objects/Sharkfrenzy2/Geometries.con
bf1942/levels/gooddaytodie_ii/objects/Sharkfrenzy2/Objects.con
bf1942/levels/gooddaytodie_ii/objects/Sharkfrenzy2/sharkfrenzy2.con
bf1942/levels/gooddaytodie_ii/objects/sheep1_m1/Geometries.con
bf1942/levels/gooddaytodie_ii/objects/sheep1_m1/Network.con
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bf1942/levels/gooddaytodie_ii/objects/sheep1_m1/Physics.con
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bf1942/levels/gooddaytodie_ii/objects/sheep1_m1/AI/weapons.con
bf1942/levels/gooddaytodie_ii/objects/sheep1_m1/animations/UsSoldier.ske
bf1942/levels/gooddaytodie_ii/objects/sheep1_m1/Sounds/WillyEngine.ssc
bf1942/levels/gooddaytodie_ii/objects/sheep1_m1/Sounds/willyHorn.ssc
bf1942/levels/gooddaytodie_ii/objects/sheep1_m1/Sounds/browning/Browning.ssc
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bf1942/levels/gooddaytodie_ii/objects/sheep1_m1/Sounds/spitfire/EngineHigh.ssc
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bf1942/levels/gooddaytodie_ii/objects/tunnelrockcross/Geometries.con
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